Blender插件-三维模型环境融合 Blendit v1.6 Add-on
可以让模型和自然的融合到环境中,原理是贴图的融合,可以调节融合的程度,融合效果会跟随模型移动而变化)。Full dynamic one-click solution for material blending of objects.
Blender插件-贴图融合控制插件 Scattershot V1.12 – Pbr Texture Bombing
【插件简介】
Scattershot可以控制贴图之间的融合、分散和随机化...
Blender插件-布线优化建模工具包 Smart Loops Toolkit V1.01
可加速和增强您的建模过程。在几秒钟内,提高几何体的分辨率(甚至是布尔切口!)而不会扭曲周围的面,撤消/重做斜面等等!如视窗对齐、环形加点细分、Ngons修复、环形面优化等。
A set of tools for blender 2.80+ that will accelerate and enhance your modelling process. In a matter of seconds, upscale the resolution of your geometry (even boolean cutouts!) without distorting the faces around, undo/redo your bevels and much more! There are more tools incoming and I eagerly await your feedback. Have fun and I hope you enjoy using the tools!
Blender插件-打雷下雨闪电模拟特效 Thunderstorm V1.2 – Create Lightnings, Clouds And Rain
只需单击一下,即可根据您的口味创建完整的雷暴。根据您可以访问的随机参数,每个闪电都是独一无二的。
Ever tried to make a thunderstorm? It’s all doable, but the lightning flashes are … well let’s say: Not really fun to make. Especially when you want multiple flashes, it quickly becomes exhausting.This is exactly the reason why I created this add-on. It should just be fun to make a thunderstorm!
Blender插件-模型展UV插件 Zen UV V4.4.0.5 + Core Library 核心库
【插件简介】
ZenUV不仅仅是Blender的一个插件工具包,可以更加...
Blender插件-FBX模型导入导出工具 Better FBX Importer & Exporter v6.1.0
【插件简介】
Blender缺乏对本机FBX的支持,当我们导入一些较旧...
硬表面建模插件 BoxCutter 7.17v6 + HardOps 00986 MercuryX 25
【插件简介】
HardOps不仅仅是一个建模工具,同时也可以做渲染、...
Blender插件-自定义植物形状插件 Anytree v2.1.2 – Trees With Any Shape
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/41308379423...
Blender插件-三维曲面四边形重新拓扑工具 QuadPatch v1.1.1
一款重新拓扑工具,旨在在处理大面积区域时非常快速地在您的3d模型上生成四边形曲面。使用此工具,您可以非常快速地生成四边形。A retopology tool for Blender designed to very quickly generate quad surfaces on your 3d model when working with large areas.
Blender插件-模型自动适应精细度 Auto LOD
Blender Auto LOD是一种快速简单的工具,可为场景中的所有对象制作自动 LOD(细节级别)。使用Blender Auto LOD ,您可以节省渲染时间,并在文件中使用更少的内存!插件会为场景中的所有对象添加抽取修饰符,抽取值将根据与主对象的距离自动计算,您可以选择,您还可以设置最小抽取值,范围从主要对象,您可以一键删除所有抽取修饰符!
Blender Auto LOD is a fast and simple tool that make auto LOD (level of details) for all of your objects in the scene.With Blender Auto LOD you can save your render time, and use less memory in your file!
Blender插件-螺丝钉生成 Precision Bolts V0.1.4
Precision Bolts可以程序化生成各种精细的螺栓、螺母和螺纹杆等
Precision Bolts is a blender addon developed to bring an array of mathematically accurate Bolts, Nuts & Threaded Rods. plus VERY WIP screws to the precision world of Blender. Not only that, it’s all encapsulated inside the closest thing to a “parametric” system, giving you the ability to change everything on the fly.
Blender插件-卡通风格高效着色器 Lightning Boy Shader 2.1
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32098859157...
Blender预设-逼真三维体积云朵工具 Real Cloud 1.0 Cloud Generator+预设库
RealCloud 是一个 Blender 插件和资源库,让您只需几个简单的步骤即可将高质量的云添加到您的作品中。还包含超过200组VDB格式的体积云预设。
Blender插件-中国风水墨水彩画风格特效 Watercolor Renderer v2.5.1
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/507756871655.mp4
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Blender插件-MG运动图形文字动画工具 Motion Animate V0.5
在Blender中制作动态图形或动态文本一直很痛苦,但现在您可以使用 Motion Animate 快速轻松地完成它。它由几何节点提供支持,它允许您创建没有关键帧的程序动画。它不仅有用于创建程序动画的节点组,还包含大量的运动文本预设和运动图形示例。您可以直接从模板拖放来创建动态文本动画,这将使您的工作变得轻松而精彩!11个运动动画节点+40个运动文本预设+40个演示文件。
Blender插件-电缆电线模型生成器 GeoCables v2.1.0 – Geometry Nodes Cables
GeoCables是一个Blender插件,它允许您通过使用几何节点生成程序悬挂电缆。该插件的核心是几何节点,但该插件通过简单地单击曲面或将对象转换为电缆,提供在对象模式下绘制等功能,使其更加方便。
GeoCables is a Blender Addon that allows you to generate procedural hanging cables by using Geometry Nodes.The core of the addon is Geometry Nodes but the addon makes it much more convenient by offering functions like Drawing in the Object mode by simply clicking on surfaces or converting objects to cables.
Blender插件-边框描边生成器 Outline Generator v1.0.1
使用此插件,您可以快速轻松地管理场景中多个对象的轮廓效果!With this addon you can quickly and easily manage an outline effect on multiple objects in the scene!The outline effect is widely used in different styles and application fields and is obtained with a combination of modifiers and shaders.
Blender插件-贴图分层绘制 Philogix Pbr Painter V4.2.3
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/498878815517.mp4
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Blender插件-模型内几何形状挤出 Inward Extrude V1.0.1
使用对象的几何形状切入您的对象。在编辑模式下按Ctrl + Shift + E, 选择一个或多个面以破坏性地切入网格。Cut into your objects using the object’s geometry.