Blender插件-城市楼房建筑模型预设 Blender Market – Citybuilder 3D
包含100+制作好的楼房模型预设,也可以自定义修改生成,包含贴图材质,自己可以随意组合
Blender插件-群体粒子动画模拟特效 Spyderfy V2.5 – Boid Systems Add-On
Spyderfy插件是一个强大的工具,允许电影制作人和 3D 艺术家通过点击几下将可定制的 bug boid 系统添加到场景中!凭借其资产和直观的用户界面菜单,它提供了添加各种生物和鸟体粒子系统的能力,并附有动画 3d 资产!Blender 3d 的 Spyderfy 插件是一个很棒的工具,可以添加独特的错误效果,甚至只是为您的渲染添加一些生命!您现在可以在几分钟内为您的真人电影和 3D艺术创建系统!
The “Spyderfy” add-on is a powerful tool that allows filmmakers and 3d Artists to add customizable bug boid systems to the scene with several clicks! With its assets and intuitive user interface menu, it provides the ability to add various creature and bird boid particle systems with animated 3d assets attached! The Spyderfy add-on for Blender 3d is a great tool for adding unique bug effects or even just to add some life to your renders! You can now create bug systems for your live-action films and 3d art within minutes!
Blender插件-可视化实时预览使用LUT调色预设 Final Lut V1.0.5
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/471961938846.mp4
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Blender插件-三维模型物体破碎汇聚组合动画特效 ANIMAX V2.1.1
ANIMAX是Blender的程序动画系统,它使多个对象的动画变得简单。它使您可以更快、更轻松地创建复杂的动画——使用 Blender 的内置动画工具很难实现这些动画。工作流程很简单。只需选择一种效果(或制作您自己的效果),然后使用参数和时间进行播放,您就可以立即制作动画 – 无需数学或编程。
Blender插件-城市楼房建筑交通生成器插件 Citigen Ultimate v2.1
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/441565106030.mp4
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Blender插件-多余网格清理优化工具 Bmesh Clean V1.1.203
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/518115195284.mp4
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Blender预设-25个低多边形三维人物模型 Dosch Lo-Poly People Vol. 2: Kpack 1
25个低多边形人物模型,带有1K漫反射和法线贴图。用于中远距离相机拍摄。还包括低聚 OBJ 文件。25 Low Poly models with 1K diffuse and normal maps. Use for medium to long range camera shots. Also included are the low poly OBJ files.
Blender插件-饼状菜单对话框工具栏 Pie Menu Editor V1.18.7
把Blender软件视窗以以饼状菜单的形式调出命令窗口。An add-on for Blender 2.79+/3.0+ that allows you to create pie menus, menus, popup dialogs, side panels and toolbars without coding.
Blender插件-三维曲面四边形重新拓扑工具 QuadPatch v1.1.1
一款重新拓扑工具,旨在在处理大面积区域时非常快速地在您的3d模型上生成四边形曲面。使用此工具,您可以非常快速地生成四边形。A retopology tool for Blender designed to very quickly generate quad surfaces on your 3d model when working with large areas.
Blender插件-渲染设置储存管理 Render Manager Addon Renderset V1.70
Renderset 是一个渲染管理插件,带有渲染上下文的概念,可将各种静止/动画渲染设置存储在一个 .blend 文件中,允许在它们之间快速切换以分别微调每个设置,然后逐个渲染和保存它们。它会记住您的相机设置,允许您批量渲染,并将您的渲染保存到它们的特定文件中。它还可以记住对象可见性,因此您可以快速迭代您的场景!支持Cycles, Eevee, Octane & LuxCore
Blender插件-程序化人群生成器 Procedural Crowds v2.1.2+预设库
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/468573350399.mp4
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Blender插件-工程项目自动保存 PowerSave V0.4.6
PowerSave是一种旨在简化保存并使保存本身更易于访问、更友好和更精简的艺术家的工具。还可设置自动保存的间隔、份数等多种参数。
PowerSave is a tool intended to streamline saving and make saving itself more accessible, friendly and more artist streamlined. Hit the powersave button and save instantly. No additional thought required. Well maybe a little.
Blender插件-模型场景桥接导入DAZ插件 Blender to Daz Studio plugin V1.2.11
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/496130676264.mp4
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硬表面建模插件 BoxCutter 7.17v6 + HardOps 00986 MercuryX 25
【插件简介】
HardOps不仅仅是一个建模工具,同时也可以做渲染、...
Blender插件-轻松切割Ngon面建模工具 Face Cutter V1.5.0
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/33526526416...
Blender插件-使用Blender软件打开Substance文件的插件 Xolotl Substance V2.1.4
这是一个在 Blender 中使用 Substance 文件(*.sbsar)的插件。使您可以更轻松地导入物质并对其进行调整以更快地在视口中查看结果,以便您可以迭代并加快纹理工作流程。
Blender插件-打雷下雨闪电模拟特效 Thunderstorm V1.2 – Create Lightnings, Clouds And Rain
只需单击一下,即可根据您的口味创建完整的雷暴。根据您可以访问的随机参数,每个闪电都是独一无二的。
Ever tried to make a thunderstorm? It’s all doable, but the lightning flashes are … well let’s say: Not really fun to make. Especially when you want multiple flashes, it quickly becomes exhausting.This is exactly the reason why I created this add-on. It should just be fun to make a thunderstorm!
Blender插件-三维科幻HUD元素特效 Scifi Elements Ultimate v1.00
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/37196896015...
Blender插件-一款超多免费好用的模型库插件 BlenderKit v3.12.0.240423 免费版
【插件简介】
享受 25,935 种免费模型、材质、HDR 等。官网:www...
Blender插件-高精度模型转低精度加速渲染 Instant Impostors V1.0 – One-Click Impostor Generation
可以在渲染大场景的时候,自动将高精度模型转换成低精度进行渲染,但是效果尽可能接近,只支持EEVEE渲染器
With Instant Impostors, users can automatically convert any mesh into an optimized low-poly impostor, massively increasing performance in large-scale scenes. Using advanced shader-based rendering, the impostors display a detailed representation of the original mesh, utilizing 3D parallax, self shadowing, and translucency to further replicate the detail of the original object.