Blender预设-合成渲染节点预设 MeshQ – Blender Compositing Node Group
【预设简介】 包含一些制作好的合成渲染节点,可以直接使用,也可以自定义调节,是个直接的blend文件 Composite node group. ...
Blender预设-汽车绑定插件预设 Blenderesse Offroad Rig Generator V04
可以快速做汽车绑定,blender格式文件,也可以通过曲线去控制汽车动画
Blender预设-程序化灰尘生成器资产预设 Procedural Air And Surface Dust V1.03
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/458194283147.mp4 https://v...
Blender预设-花草树木植物绿化模型 Botaniq Tree And Grass Library V6.7.0
一套不断优化和逼真的3D植被(主要是树木和草丛)的图书馆。它具有各种树木,草,花卉,杂草,棕榈,多肉植物,灌木,杂草,植物和花盆,以实现建筑可视化,环境设计,森林渲染,园林绿化或任何其他可能使用多种多样绿化的场景。还添加新功能,例如风吹动画,不同级别的细节,树木绘画等。
Tree library Botaniq is an ever-expanding library of optimized & realistic 3D vegetation – mostly trees and grass. It features a variety of Trees, Grass, Flowers, Weed, Palms, Succulents, Shrubs, Weeds, Plants and Pots for Architectural Visualization, Environmental Design, Rendering Forests, Landscaping, or any other scenes that could use a bit of varied greenery.
Blender预设-海面水材质着色器预设 Ultimate Water Shader v2.6.0
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/402836869810.mp4 &...
Blender预设-真实液体水珠水滴模拟工具 H2O Droplet Simulation v1
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/443022831857.mp4 【预...
Blender预设-科幻窗户墙面地板管道3D模型资产 Sci-Fi Modular Asset Pack
【预设简介】 包含窗户、门、地面、墙面、管道等科幻风格3D资产模型,可以给场景添加更多细节,4K PRB贴图材质。 Engineered to c...
Blender预设-夏日海滩人物角色3D模型资产预设 Summer Pack – People Set
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/487775453911.mp4 【预...
Blender预设-网格半色调材质预设 Npr Halftone Shaders V0.12
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32345678629...
Blender预设-材质模型预设几何节点库 Bp Geogen Ultimate Generators Bundle
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/450662526690.mp4 点我...
Blender预设-花朵开花动画资产预设 Blooming Flowers V2
【预设简介】 一组完全可定制的逼真的曲线盛开的花朵!包括:大丽花、雏菊、毛地黄、木槿、丁香、百合、向日葵、郁金香。从球根到盛开的花朵,所有花朵都 ...
Blender预设-人脸皮肤贴图纹理素材 Universal Human Face Textures 1.0
面部皮肤纹理和皱纹贴图,专为与Blender 中的通用人体皮肤着色器和Rigs/Base Meshes一起使用而定制。这些纹理贴图是手工雕刻和绘制的,目的是为定制提供一个相对中性、灵活的基础。可配合Universal Human Skin Shader插件一起使用。
Facial skin textures and wrinkle maps, tailored for use with the Universal Human Skin Shader and Rigs/Base Meshes in Blender. These texture maps were hand sculpted and painted with the aim of providing a relatively neutral, flexible basis for customisation. As the project evolves they may be either adjusted to better serve this purpose, or designated a specific skin type if more skins are developed.
Blender预设-角色模型预设 Lollipop Characters V1.1.2
包含10个三维人物,角色都是已经绑定好的,可以直接使用
Lollipop Characters™ is an Addon and/or growing Library of stylized character rigs and assets for Blender. Volume 1 contains 10 unique stylized characters, each with their own libraries of utilities and wardrobe of clothes ready to go.
Blender插件-自然环境植物石头预设 BagaPie Modifier Assets V10.4.4+预设库
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/480749430043.mp4 【插...
Blender预设-250种动漫卡通着色器模型材质Blender预设 Alt Tab – Procedural Anime Pack
包含46种材质和200多个模型和基础网格,可以在任何场景中使用!它们的范围从 自然资产、室内元素到杂项物品,以填充您的场景并使其栩栩如生!支持Cycles和Eevee渲染器
Blender预设-火焰烟雾粒子爆炸特效资产预设 Sprite Particles For Realtime Vfx With Geonodes V1.2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/473464820902.mp4 【预...
Blender预设-程序化房屋木屋自动生成资产预设 Procedural Building Generator 2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/468733663730.mp4 【预...
Blender预设-水面涟漪波纹资产预设
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/446267084147.mp4 【预...
Blender预设-290种玻璃布料钢铁发光卡通科幻Blender材质预设 Advanced Material Pack V1.21
提供了290种Blender材质预设,如卡通陶瓷玻璃布料钢铁发光卡通科幻等类型,他们有无尽的细节,没有接缝。您还可以在已定义属性的分组着色器节点中更改这些材质的所有属性以进行更改。一些有意义的材料也是动画的。该材料包旨在涵盖尽可能多的主题。并为您提供预制的设置材料,这样您就可以快速创建场景而不会浪费时间来创建它们。将来,这个包可以用更多的材料进行更新。此材料包还包括“简单材料包”中的所有材料。
Blender预设-城市楼房环境模型预设包 Urbaniac – City Asset Pack V2.4.2 Pro
包含城市道路、街道、高速公路、人行道、红绿灯、楼房建筑、招牌、垃圾、公共设施等多种模型预设,可以自定义场景环境,比如灯光、下雨、红绿灯控制等
Is more than an asset pack. It´s a powerfull add-on to create amazing urban scenes.
Blender预设-电流闪电特效资产预设 Ultimate Lightning Pack V1.2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/422704895442.mp4 【预...
Blender预设-三维真实眼球着色器节点 Universal Human Eye Shader 1.0
支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.
Blender预设-人物角色灯光资产预设 Character Lighting Templates
【预设简介】 主要给人物做打光效果,blender资产预设格式 This resource package contains a master b...
Blender预设-真实体积云雾爆炸火焰预设 True-VDB V1.0.7 + 预设库
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/472711897483.mp4 【预...

