Blender预设-200组真实材质预设 Real Time Materials
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32344909057...
Blender预设-真实镜头耀斑光效 GeoFlares V1.0
Geoflare 是一个几何节点对象,可以实时产生镜头耀斑效果。具有物体遮挡效果、镜头污垢、可广泛定制、基于几何节点、资产浏览器集成、实时和视口渲染,兼容Eevee和Cycles渲染器。
Blender预设-程序化房屋木屋自动生成资产预设 Procedural Building Generator 2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/468733663730.mp4
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Blender预设- 700+垃圾堆瓶子纸箱塑料袋垃圾箱废品3D模型资产预设库
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/425014704026.mp4
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Blender预设-海面水材质着色器预设 Ultimate Water Shader v2.5.0
可以模拟真实海绵或者水流效果,也可以自定义控制水花波浪等
Introducing the Ultimate Water 3D shader, the best water shader created for Blender. The Successor of the Ultimate Water Shader. With more than 5 new realistic features and several improvements!The full price variant contains the Ultimate Water 3D (UW53 D) + the Ultimate Water 5hader (UW5), the older (NOT obsolete version).
Blender预设-模拟引擎火焰喷射动画效果资产 Engine FXs V1.1
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/432817594001.mp4
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Blender预设-白天夜晚建筑楼房资产预设 Night And Day – Procedural City Buildings V02.5
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/473835966857.mp4
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Blender插件-1000种HDRI材质模型预设库 Poly Haven Asset Browser v1.0.1
拥有超过1000个模型、材质纹理、HDRI预设,8K超高清分辨率,可直接使用。这个插件让您可以直接在Blender内部更快地访问它们。All of our assets are available for free on polyhaven.com. This add-on gives you faster access to them directly inside of Blender, and by purchasing it you’ll also be supporting our work to make more assets for everyone!
Blender预设-角色模型预设 Lollipop Characters V1.1.2
包含10个三维人物,角色都是已经绑定好的,可以直接使用
Lollipop Characters™ is an Addon and/or growing Library of stylized character rigs and assets for Blender. Volume 1 contains 10 unique stylized characters, each with their own libraries of utilities and wardrobe of clothes ready to go.
Blender预设-180组车漆材质着色器资产预设 CarPaint Collection
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/471016774925.mp4
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Blender预设-中世纪城堡Blender 3D模型资产 Medieval Castle Asset Pack
【模型简介】
包含10组中世纪风格城堡3D资产模型,Blender格式,...
Blender预设-三维真实眼球着色器节点 Universal Human Eye Shader 1.0
支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.
Blender预设-人脸皮肤贴图纹理素材 Universal Human Face Textures 1.0
面部皮肤纹理和皱纹贴图,专为与Blender 中的通用人体皮肤着色器和Rigs/Base Meshes一起使用而定制。这些纹理贴图是手工雕刻和绘制的,目的是为定制提供一个相对中性、灵活的基础。可配合Universal Human Skin Shader插件一起使用。
Facial skin textures and wrinkle maps, tailored for use with the Universal Human Skin Shader and Rigs/Base Meshes in Blender. These texture maps were hand sculpted and painted with the aim of providing a relatively neutral, flexible basis for customisation. As the project evolves they may be either adjusted to better serve this purpose, or designated a specific skin type if more skins are developed.
Blender预设-网格半色调材质预设 Npr Halftone Shaders V0.12
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/3...
Blender预设-人物角色灯光资产预设 Character Lighting Templates
【预设简介】
主要给人物做打光效果,blender资产预设格式
This r...
Blender预设-开关按钮模型资产预设包 Abkit V1.1.5
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/427902790835.mp4
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Blender预设-卡通漫画眼睛预设 Stylized Anime Eye Generator V1.0
包含9组卡通动漫风格眼睛,自己可以调节多种参数,blender格式
Stylized Anime Eyes is a procedural eye texture generator as a node group for Blender. Designed from the ground up with heavy customization in mind to measure up to the incredible variety seen in anime eyes, you can create countless eye variants with ease.
Blender预设-花草树木植物绿化模型 Botaniq Tree And Grass Library V6.7.0
一套不断优化和逼真的3D植被(主要是树木和草丛)的图书馆。它具有各种树木,草,花卉,杂草,棕榈,多肉植物,灌木,杂草,植物和花盆,以实现建筑可视化,环境设计,森林渲染,园林绿化或任何其他可能使用多种多样绿化的场景。还添加新功能,例如风吹动画,不同级别的细节,树木绘画等。
Tree library Botaniq is an ever-expanding library of optimized & realistic 3D vegetation – mostly trees and grass. It features a variety of Trees, Grass, Flowers, Weed, Palms, Succulents, Shrubs, Weeds, Plants and Pots for Architectural Visualization, Environmental Design, Rendering Forests, Landscaping, or any other scenes that could use a bit of varied greenery.