Blender插件-模型约束控制 Blocker v0.1.7
可以在模型周围添加约束器,来控制模型的变形、绑定、修改等
Blocker is a simple-to-use addon for quick blocking out a shape and stylizing. There are loads of tools out there, but I was looking for a way to design a form quickly. It’s like placing blocks (cubes) first, joining them, and modifying them.
C4D预设-31个C4D阿诺德雕塑产品布光预设 C4D Arnold Lighting Studios
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/30910064573...
C4D插件:C4D阿诺德Arnold渲染器 SolidAngle C4DtoA 2.2.2.3 R17/R18/R19 Win/Mac
【插件简介】
C4DtoA 2.1版本开始不再支持C4D R16,增...
PR插件:五套特效转场插件合集 FilmImpact.net Transition Packs V3.6.3 CE Bundle
【插件简介】
之前FilmImpact 推出的三套PR转场 FilmImpact Transition Pac...
PR教程:基本图形板块教程Pluralsight – Premiere Pro CC Essential Graphics
http://v.youku.com/v_show/id_XMzQ0NTM2NjY3Mg==.html?spm=a2h3j.8...
AE/PR插件-中文汉化版红巨人粒子特效套装 Red Giant Trapcode Suite v2023.1.0 Win
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/37643413256...
C4D教程 :充气碰撞文字动画Cinema 4D – Inflated Text Animation Tutorial
【教程简介】
在C4D中制作很多种科幻风格元素,包括实拍视频跟踪...
AE插件-色环色轮视频调色 Warping Wheels v1.0.3 Win/Mac破解版
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/29137488934...
PR模板-现代简洁多边形图层过渡企业团队文化展示公司产品服务业务介绍宣传包装
https://cloud.video.taobao.com/play/u/3152145705/p/2/e/6/t/1/254381542967...
AE脚本-500个HUD科技感赛博朋克用户UI界面科幻屏幕元素动画预设 Cyberpunk HUD UI 500+
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/30706119413...
AE脚本-文字标题自动排版快速生成动画 MonkeyWords v1.00 + 使用教程
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/33739519878...
C4D教程:医疗机械手臂绑定 Cineversity – Rigging a Surgical Robot In Cinema 4D
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/22030554352...
AE脚本-64个卡通复古外观3D风格文字标题动画 TypeToon 1.6.3 + 使用教程
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/511555053075.mp4
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AE插件:点线面三维粒子插件Rowbyte Plexus v3.1.8中文汉化版
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/2...
Blender预设-三维真实眼球着色器节点 Universal Human Eye Shader 1.0
支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.