Blender预设-三维真实眼球着色器节点 Universal Human Eye Shader 1.0
支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.
Adobe Dimension CC 2.3 三维设计软件 英文破解版 Win/Mac
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/21120257081...
C4D R18教程:Mograph运动图形全面视频教程
https://v.qq.com/x/page/s0525o1e1g5.html
http://v.youku.com/v_show/id_...
Blender插件-选择旋转控制 Rotate Face v1.7
使用这个辅助小工具,而不破坏相邻面的法线方向。它将帮助您更轻松地阻挡硬表面平面。Rotate selection, using helper gizmo, without breaking adjacent faces normal directions.It will help you to block in hard-surface planes more easily.