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http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/480749430043.mp4 ...

https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32469951747...

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/427902790835.mp4 ...

  【模型简介】 包含4个风格场景资产预设,超过100+元素模型,比如...

  【预设简介】 基于节点可以生成各种水晶效果,控制模型表面散布...

包含13组布料材质预设,23种不同的图案纹理

  【预设简介】 包含一些制作好的合成渲染节点,可以直接使用,也...

  【模型简介】 包含4组摄影棚场景灯光工程文件,参数都是设置好的...

  【预设简介】 一组完全可定制的逼真的曲线盛开的花朵!包括:大...

包含城市道路、街道、高速公路、人行道、红绿灯、楼房建筑、招牌、垃圾、公共设施等多种模型预设,可以自定义场景环境,比如灯光、下雨、红绿灯控制等 Is more than an asset pack. It´s a powerfull add-on to create amazing urban scenes.

将Blender曲线转换为光迹效果。适用于Eevee和Cycles,易于设置且完全可定制。它是几何节点设置,因此无需安装。Converts blender curves to light trail effects.Works with both Eevee and Cycles.Easy to setup and fully customizable.It is Geometry Nodes setup, not an addon, so no need to install it.

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/431805103445.mp4 ...

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/440112971370.mp4 ...

https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/40283686981...

支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.

  【预设简介】 主要给人物做打光效果,blender资产预设格式 This r...

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/446267084147.mp4 ...

使用Car Teleporter ,您可以轻松地在项目中导入和使用汽车。拥有超过90多辆汽车(将增加更多),您可以在您的建筑项目、物理动画 场景、修改、 NFT 、 hdri 、游戏引擎中使用它。 With Car Teleporter, you can easily import and use a car in your project. With more than 90+ cars (more will be added) there will be no need to buy or model cars. You can use it in your architectural projects, physical animation scenes, modified, NFT, hdri, game engine.

通过切割网格轻松创建有趣的形状。不同形状的预制刀具。几何和未来主义的外观或风格。为您的几何图形添加细节或以切割方式创建基础网格!Create interesting shapes easily through cutting meshes. Premade cutters in different shapes. Geometric and futuristic look or style.Add details to your geometry or create base meshes in a cutting way!

面部皮肤纹理和皱纹贴图,专为与Blender 中的通用人体皮肤着色器和Rigs/Base Meshes一起使用而定制。这些纹理贴图是手工雕刻和绘制的,目的是为定制提供一个相对中性、灵活的基础。可配合Universal Human Skin Shader插件一起使用。 Facial skin textures and wrinkle maps, tailored for use with the Universal Human Skin Shader and Rigs/Base Meshes in Blender. These texture maps were hand sculpted and painted with the aim of providing a relatively neutral, flexible basis for customisation. As the project evolves they may be either adjusted to better serve this purpose, or designated a specific skin type if more skins are developed.

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/450156413064.mp4 ...

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/424152901021.mp4 ...

http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/425014704026.mp4 ...
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