Blender预设-天空丁达尔真实光效 Pure-Sky Pro V6.0.78 Full Pack Eevee & Cycle
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32469951747...
Blender预设-250种动漫卡通着色器模型材质Blender预设 Alt Tab – Procedural Anime Pack
包含46种材质和200多个模型和基础网格,可以在任何场景中使用!它们的范围从 自然资产、室内元素到杂项物品,以填充您的场景并使其栩栩如生!支持Cycles和Eevee渲染器
Blender预设-女性角色模型预设 Sculptors Toolbox – Generic Female Basemesh
【预设简介】
包含基础的女性角色模型,自己可以在模型基础上做...
Blender预设-白天夜晚建筑楼房资产预设 Night And Day – Procedural City Buildings V02.5
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/473835966857.mp4
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Blender预设-模拟引擎火焰喷射动画效果资产 Engine FXs V1.1
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/432817594001.mp4
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Blender预设-三维汽车模型绑定预设 Car Transportation V2.2 – Addon Car And Vehicle Rigged Cars Library Car
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/29352490262...
Blender插件预设- 800+室内家具装饰装修物品模型资产预设插件 Interior Essentials – Design Tool & Asset Library
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/474794773865.mp4
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Blender预设-海面水材质着色器预设 Ultimate Water Shader v2.6.0
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/40283686981...
Blender预设-角色模型预设 Lollipop Characters V1.1.2
包含10个三维人物,角色都是已经绑定好的,可以直接使用
Lollipop Characters™ is an Addon and/or growing Library of stylized character rigs and assets for Blender. Volume 1 contains 10 unique stylized characters, each with their own libraries of utilities and wardrobe of clothes ready to go.
Blender预设-无人机飞行器绑定资产 Drone Rig Pro v1.2b
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/424152901021.mp4
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Blender预设-三维汽车模型绑定预设 Car And Vehicle Car Rigged Cars Library Transportation Car
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/29352490262...
Blender插件-真实服装衣服预设 The Cloth Library 2
提供40多套衣服预设,能够模拟真实人物穿着衣服的效果。该预设库是一系列现成的布料服装,只需单击一下即可,它们可以与您的模型无缝协作。您所要做的就是让它们合身,现在有了新的预制姿势模式,这也很容易做到。
Blender预设-卡通漫画眼睛预设 Stylized Anime Eye Generator V1.0
包含9组卡通动漫风格眼睛,自己可以调节多种参数,blender格式
Stylized Anime Eyes is a procedural eye texture generator as a node group for Blender. Designed from the ground up with heavy customization in mind to measure up to the incredible variety seen in anime eyes, you can create countless eye variants with ease.
Blender预设-290种玻璃布料钢铁发光卡通科幻Blender材质预设 Advanced Material Pack V1.21
提供了290种Blender材质预设,如卡通陶瓷玻璃布料钢铁发光卡通科幻等类型,他们有无尽的细节,没有接缝。您还可以在已定义属性的分组着色器节点中更改这些材质的所有属性以进行更改。一些有意义的材料也是动画的。该材料包旨在涵盖尽可能多的主题。并为您提供预制的设置材料,这样您就可以快速创建场景而不会浪费时间来创建它们。将来,这个包可以用更多的材料进行更新。此材料包还包括“简单材料包”中的所有材料。
Blender预设-人脸皮肤贴图纹理素材 Universal Human Face Textures 1.0
面部皮肤纹理和皱纹贴图,专为与Blender 中的通用人体皮肤着色器和Rigs/Base Meshes一起使用而定制。这些纹理贴图是手工雕刻和绘制的,目的是为定制提供一个相对中性、灵活的基础。可配合Universal Human Skin Shader插件一起使用。
Facial skin textures and wrinkle maps, tailored for use with the Universal Human Skin Shader and Rigs/Base Meshes in Blender. These texture maps were hand sculpted and painted with the aim of providing a relatively neutral, flexible basis for customisation. As the project evolves they may be either adjusted to better serve this purpose, or designated a specific skin type if more skins are developed.
Blender预设-公路生成器资产预设 Highly Modular Forest Road Scene + 使用教程
【预设简介】
可以快速生成森林里的公路,自定义控制生成的路径等...
Blender预设-程序化房屋木屋自动生成资产预设 Procedural Building Generator 2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/468733663730.mp4
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Blender预设-城市楼房环境模型预设包 Urbaniac – City Asset Pack V2.4.2 Pro
包含城市道路、街道、高速公路、人行道、红绿灯、楼房建筑、招牌、垃圾、公共设施等多种模型预设,可以自定义场景环境,比如灯光、下雨、红绿灯控制等
Is more than an asset pack. It´s a powerfull add-on to create amazing urban scenes.
Blender预设-动漫卡通烟雾火焰闪电能量粒子特效资产 Dynamic VFX v2.1+使用教程
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/507630756861.mp4
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Blender预设-黏土材质着色器预设 Ultimate Clay Shader 3 (Cycles & Eevee)
https://cloud.video.taobao.com//play/u/3152145705/p/1/e/6/t/1/32511865011...
Blender预设-自定义路径火焰燃烧动画资产预设 Curve Fire V1.2
http://cloud.video.taobao.com/play/u/null/p/1/e/6/t/1/431805103445.mp4
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Blender材质模型HDRI预设库 Poly Haven Asset Browser v1.1.10
【预设简介】
基于polyhaven网站的,包含超过1500模型、材质、HD...
Blender预设-三维真实眼球着色器节点 Universal Human Eye Shader 1.0
支持Cycles渲染器的可定制眼球材料(纹理单独提供),用于包含的基础网格或通用人类装备/网格。Customisable eyeball materials for Cycles (textures available separately), for use with the included base mesh or with the Universal Human rigs/meshes. The shader is separate from the textures so as to provide a more affordable option for those wanting to supply their own textures.